Tic-Tac-Totum
From The Tic-Tac-Totality
| Tic-Tac-Totum | |||||||||||||||||||||||||||||||||||
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| Creator: | Jesse Fuchs | ||||||||||||||||||||||||||||||||||
| Type: | Placement | ||||||||||||||||||||||||||||||||||
| Length: | 30-60 min. | ||||||||||||||||||||||||||||||||||
| Weight: | Varies | ||||||||||||||||||||||||||||||||||
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Contents |
Summary
Tic-Tac-Totum is the primary game of the Tic-Tac-Totality. It is a metagame based on the traditional game of Tic-Tac-Toe.
Setup
- A hard, smooth, flat play area of at least 30" x 20" (75 cm. x 50 cm.) is recommended. This play area will be divided into four small sub-areas—unused chips, unused dice, minigame pool, and Totum grid, and one large area for the minigame currently being played.
- The three nested bags are emptied and organized by color, making sure to keep any minigame chips separate from the other white chips.
- The players must now agree on a minigame pool. This may be done in any number of ways. For instance:
- Players can agree on a preset canon, and then agree on a method of modification, such as each player being allowed to subsitute two non-canon games for two games in the canon.
- Players can construct a canon from scratch, each in turn choosing one game until a pre-specified number is reached.
- If players cannot agree on a pool of games, the game defaults to the Original Canon, without modification.
- Any game agreed upon is represented by a minigame chip, and is placed in the minigame pool. (A sheet of labels and a pencil can be kept in the Duck, for impromptu canonization.) All minigame chips not being used should be placed in a separate stack, to be flipped over and used as regular white chips if necessary. If the Turducken is missing chips or dice, check to make sure all of the games initially selected can be played with what's at hand.
- Place the Duck bag in a separate area, which will represent the Tic-Tac-Totum grid.
Play
- To begin the game, decide who will be the Blue player and who will be the Red player, and then roll for order. The game consists of a series of alternating turns.
- On a player's turn, he or she takes a minigame chip from the pool and either:
- places it in an empty space adjacent or diagonally adjacent to the center chip
- or
- replaces the center chip with it. A player may only do this if, by winning that minigame, he or she will win the game.
- The selected minigame is then played. Whoever wins the minigame places a chip of their color on top of the minigame chip, and the turn ends.
End
- As in Tic-Tac-Toe, three-in-a-row wins the game.
- If all nine spaces are filled without this occurring, the player with the most chips on the board wins.

